Game Studio
Game Studio commissions playable HTML games through the Hermes kanban system, at /games.

What it does
Section titled “What it does”Turns a request into a playable single-file HTML game by dispatching the work through the Hermes task (kanban) system.
Key functions
Section titled “Key functions”- Commission a game - a single prompt box: describe the game and press Enter. That is the whole input surface.
- Gallery - every finished game shows as a card with a sandboxed inline
<iframe>preview and a Play button that opens it fullscreen.
Under the hood, commissioning creates a Hermes Kanban task on the game-studio board, assigned to the game-dev agent, to build one single-file HTML game (canvas, keyboard + touch, restart, score).
Setup and dependencies
Section titled “Setup and dependencies”Requires the hermes CLI (the Nous Hermes Agent). The Hermes profile’s provider must have credit for the task to run. Check with hermes auth list and hermes status. Without hermes, the app shows a setup card.
Where output goes
Section titled “Where output goes”Finished games are saved as single HTML files under ~/freeclaude-scratch/games/ and served back to the gallery from there.
- Because Game Studio rides the Hermes Kanban, you can watch and manage its tasks from the Kanban board.